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LATEST POGO NEWS






Last Updated: Wednesday, November 4th, 2009


LATEST RELEASED BADGES:




LATEST UNRELEASED BADGES:




All unreleased badges can be seen HERE




LATEST UNRELEASED MINI ITEMS:








All Mini Items can be seen HERE




POGO RUMOURS AND NEWS:



Right now it appears that Pogo is working on a new Deluxe game called "Clues Secrets & Spies".
Stay tuned for more info as we find it.





New premium album called "Cirque du Solitaire"is now out at Pogo.





Mix n Match and Jigsaw are both out for November.





Gifting Services Coming to Pogo

Gifts are cool virtual graphic items you can receive and give to other Pogo players. You can gift Mini Avatar items, Mix-n-Match Badges and Premium Badge Albums.

When you receive a gift, you’ll be notified on your home page. Click on the “Gifts” link on the home page to go to the My Gifts page. (You can choose to receive e-mail notification by changing your Gift Settings.)

From the My Gifts page, you can open new gifts and view gifts you already own. Double click on any gift image to see detailed information about that gift - including the date the item was sent, the sender’s Screen Name, and the message included with the gift.

Giving Pogo Mini Items as Gifts: To give a Pogo Mini Item as a gift, head to the Mini Mall. After choosing an item to gift, click on “Give Gift” to add the item to your Shopping Cart. When you check out, you’ll be able to enter up to TBD recipients for your gifts. You can add recipients by choosing players from your Friends List or by entering their Pogo Screen Names.

Sometimes your Pogo friends won’t be able to receive your gift because they might already own the item or because you must be a Club Pogo member to own the item. In those cases, you’ll be able to adjust the recipients before completing your purchase.

Receiving Pogo Mini Items as Gifts: After they’re opened, Mini Item gifts will appear in your Mini Mall Closet just like any item you have purchased for yourself. In addition, a record of the gift will appear on your My Gifts page – here you can find details about the gift.

Badge Gifts Giving Mix-n-Match Badges and Premium Badge Albums as Gifts:
To gift a Mix-n-Match Badge or Premium Badge Album, head to Badge Central. After choosing an item to gift, click on “Give Gift” to add the item to your Shopping Cart. When you check out, you’ll be able to enter up to TBD recipients for your gifts. You can add recipients by choosing players f rom your Friends List or by entering their Pogo Screen Names.

Keep in mind that only Club Pogo players can give and receive Mix-n-Match Badges and Premium Badge Albums.

Receiving Mix-n-Match Badges and Premium Badge Albums as Gifts:
Once you open your gift, Mix-n-Match Badge and Premium Badge Album gifts will appear in your Badge Collection just like any item you purchased for yourself. In addition, a record of the gift will appear on your My Gifts page – here you can find details about the gift.

You have control over who can see your Gifts. On your My Gifts page, check out the Gift Settings to change your privacy settings.





Battleship is now out at Pogo. You can play the game HERE and follow the ranks HERE





It appears that Pogo has been very busy creating new mini award items.





It also appears that Puck's Peak is getting a few as well.


Thank you to Lura for putting these images together.





More games coming soon to Pogo will be Risk, Flower Daze, Clue and maybe Stratego.
Stay tuned for more info as we find it.

From Pogo's newsletter:

Gosh, there’s so much I don’t know where to begin. We have loads of great games coming out, including a really fun game called Flower Daze with a hilarious hippy character in it and a really cool Clue hidden object game. We’re also going to make it so that you can give all kinds of goodies to your friends on Pogo, which should be lots of fun. There’s lots more that I shouldn’t talk about, but let’s just say we’re adding tons of cool stuff that will be included in your Club Pogo subscription.





Looks like a new game coming our way. It looks like it will be called "Puck's Peak".


Puck's Peak is a totally new experience on Pogo! It’s up to you to help the Pucks unlock their maximum potential and make their King proud. Get ready to explore some of the strangest and most fantastic worlds you’ve ever seen!

By building towers with each character, you earn Fairy Stars that help them “level up”. This can have one of two effects: either granting a new costume element, or increasing the power of that character’s special ability. Each time a Puck’s ability level increases, the amount of time required to use it again gets shorter. Each Puck’s special ability is unique to them, and there are 5 levels of power to each:

Uplift (Scratch)
Scratch can exercise limited control over gravity and raise the starting platform to more easily reach the next checkpoint.

Intertwine (Sprout)
Sprout summons the power of the forest to tie the selected shape with the rest of those immediately surrounding it – including the base platform itself.

Inferno (El Diablo)
El Diablo uses the power of fire to immolate any shape you chose – even one that has other shapes stacked on or around it.

Deep Freeze (Chilly D)
Calling forth the power of an arctic breeze, Chilly D uses his power to lock any shapes connected to the base into place. It is extremely powerful, but beware the slippery consequences!

Black Hole (Cosmo)
Cosmo calls forward the power of space’s most destructive force, the black hole, to remove and replace both shapes on the left side of the screen.

The basic goal in Puck’s Peak is to lead your chosen Puck to fulfill their mission of building a tower (or Peak) by stacking various shapes to dizzying heights. Along the way, you will not only unlock new worlds to explore, but new and improved abilities – not to mention some extra stylish fashion accessories!

Starting a New Game
Unlike most other Pogo games, Puck’s Peak features a menu system that allows you to choose which combination of character and world you wish to interact with. There are two ways to get started:

Explore: After selecting this option, you’ll have the option to choose a world to play in, followed by the character you wish to play with. Initially, only one world and one character are available, so you won’t really have a choice. However, as you unlock new worlds you also unlock new characters, and you can play any unlocked character in any unlocked world. In other words, just because Scratch is native to the Mountain realm, you can play with Scratch in any other world you unlock (and vice versa, of course).

Continue: This option is only available after playing your first game. Clicking this button will immediately start a game with the same Puck and world selections as used in your previous play session.

Picking Your Peak
When you first begin to explore, you’ll be directed to choose a world in which to build your tower. Initially, only one world – Mountain – is available. However, as you continue to build more towers, more worlds (and Pucks) become unlocked. At any time, you can mouse over the darkened world icons to see how many meters of tower you must build in order to unlock them.

Picking Your Puck
Once you’ve chosen the world you wish to build in, you must then choose which character you’d like to build with. Your only choice at the beginning of the game is Scratch, but as you unlock more worlds, you’ll also unlock more Pucks. Each Puck has their own unique qualities that set them apart from each other, from the clothes they wear to their special abilities. (more on that later!) Use the “Prev” and “Next” buttons to cycle through the carousel and choose the Puck you want to build with.

Selecting a Target Tower Height
Once you’ve decided on your combination of Puck and Peak, you have one more choice to make before starting the game – how tall do you want to make your tower? Your options are always the same: 500 or 1000 Meters. Each mode awards a different number of Fairy Stars upon completion, which is displayed on each button – the higher the tower, the more Fairy Stars you get for finishing. As you advance through the worlds, the number of Fairy Stars available for completing each tower height goes up. (all the way to 11!) Note that if you select a Puck that’s still locked, the “play” buttons will become inactive.

Puck's Peak has 50 ranks that Club Pogo players can earn as they progress through the game. Your current rank is located on the right side of the screen, sticking out of the top of the interface staff. You can click on the rank image at any time during the game to check your progress towards the next rank.

As you build towers over time, you’re awarded rank points towards the next rank in relation to the cumulative total of Meters you’ve built so far. In this way, rank progress and Puck/Peak unlocks develop in lock-step.

There are 5 rank badges you can win in Puck’s Peak. The badges are given out when you achieve ranks 10, 20, 30, 40 and 50.

In order to be successful in the world of Puck’s Peak, you must become adept at balancing (literally!) the shapes you’re presented with and your chosen Puck’s special ability. Together, your ability to plan ahead and, more importantly, to improvise when things don’t necessarily go your way will determine your ultimate success.

Selecting and Placing Shapes
So, first things first! In order to reach your selected goal height, you’ll need to start stacking up shapes to overlap the checkpoints near the top of the screen. To select a shape, simply position the mouse cursor over one of the two shapes being carried by the eyeball creatures in the upper-left corner of the screen, then click the left mouse button to grab it. If you click and immediately let go, you’ll be in “stick and click” mode – that means the shape won’t fall until you click the mouse button again to drop it. However, if you instead click and hold the left mouse button after selecting and moving the shape around, letting go of the mouse will immediately cause it to fall.

Rotating a Shape
You can certainly play the game without altering the shapes as they appear, but that’s not always practical or advisable – rotating shapes gives you the freedom to organize how you see fit, as well as the ability to recover from mistakes. There are several different ways to rotate a shape, using both the keyboard and the mouse – feel free to use whichever suits you best.

Keyboard:
* Arrow Right – rotate 11.25 degrees clockwise
* Arrow Left – rotate 11.25 degrees counter-clockwise
* Arrow Down – rotate 1 degree clockwise
* Arrow Up – rotate 1 degree counter-clockwise

Mouse:
* Mouse-wheel Down – rotate 11.25 degrees clockwise
* Mouse-wheel Up – rotate 11.25 degrees counter-clockwise

Nudging a Shape
After a shape has been placed on a base or another shape, you can influence it slightly with the nudge command. As with rotation, you can nudge with both the mouse and the keyboard.

Keyboard:
* Arrow Right – nudge right
* Arrow Left – nudge left

Mouse:
* Mouse-wheel Down – nudge right
* Mouse-wheel Up – nudge left

Free Selection
At any time, you can select any unlocked shape and attempt to move or nudge it. This is usually easiest when the shape is resting on its own and doesn’t have other shapes stacked on or otherwise obstructing it – you can still try, but don’t expect it to be without risk!

Locking the Tower
Any time any of your shapes is resting on another shape and touches the checkpoint, a countdown timer will appear – starting at “3”, then “2”, then “1”, and finally locking into place. The shape can be falling while the countdown continues – so long as it’s still touching the checkpoint after the “1” is registered, anything goes. However, you can’t use a power-up, nudge, or use another shape to keep the tower intact without interrupting the countdown. In other words, you have a lot of influence, but your tower has to “stand” on its own merits.

Strikes
Each time you drop a shape off the bottom of the screen, you’ll be charged with a single “strike” that gets accounted for on the Strike board on the right side of the screen. You can survive up to a total of 15 strikes – that is, 15 individual shapes – before the game ends. After that, your game is over and you’ll receive completion credit up to the last checkpoint you passed. You can always Undo a move that causes you to get a strike, but the strike itself is not recovered. Just remember that if you undo a move before any shapes fall off-screen, it’s a no-harm/no-foul situation.

Shape Master Badge

Reach Rank 5 to earn this badge
Vine Living Badge

Reach Rank 15 to earn this badge
Fiery Escape Badge

Reach Rank 25 to earn this badge
Ice Angler Badge

Reach Rank 40 to earn this badge
Space Ace Badge

Reach Rank 50 to earn this badge






Fairy Godmother Tycoon has been either put on hold or has been canceled as Pogo has removed this from their testing sites.
Will post more as we find it





Fairy Godmother Tycoon Unlocked

Sweet Getaway Badge

Play Fairy Godmother Tycoon Unlocked to earn this badge
Beware of the Loan Shark! Badge

Reach Rank 10 in Fairy Godmother Tycoon Unlocked to earn this badge
I'll Huff and I'll Puff Badge

Reach Rank 20 in Fairy Godmother Tycoon Unlocked to earn this badge
Climbing the Beanstalk Badge

Reach Rank 30 in Fairy Godmother Tycoon Unlocked to earn this badge
Full of Love Potion Badge

Reach Rank 40 in Fairy Godmother Tycoon Unlocked to earn this badge
If the Shoe Fits Badge

Reach Rank 50 in Fairy Godmother Tycoon Unlocked to earn this badge






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