


Badge tips
Be aware of the 5 minute time limit for Lucky Wave!
For Catch a Wave, don't Stand: make a guess for every card to maximize your
chances of getting all 6 cards out. You'll lose a lot though, so bet the minimum
if you don't want to chance losing a lot of tokens.
For badges requiring tokens, maximize tokens per hand by drawing until you bust,
letting your wager ride on a winning hand, splitting pairs, and doubling down.
Note however that you will lose some tokens using these methods.
For High Tide or Jump the Shark, see Game tips.
Game tips
ALWAYS read a game's How to Play, and also check for a Hints or Tips tab and/or
Tutorial. They do help!
This is a basic high/low guessing game, where Aces are high. You simply guess if
the next card will be higher or lower than the one showing, and you bet against
the dealer to see who will guess more cards correctly in each hand.
Watch the dealer's card when making decisions. Never Stand if the dealer has an
Ace or 2. If he or she has a mid-range card, your chances are better as the
dealer is more likely to guess wrong. Be aware that the dealer must stand on 5,
6, 7, 8, 9 or 10, or on a pair.
Keep power-ups until they're most advantageous. For instance, use Free Draw when
you have 5 of 6 cards for a "Ride the Tide", or use No Dealer Draw when the
dealer is showing an Ace or King. However, use at least one of your power-ups
when you have three or you can't draw another or win one in the bonus game. Also
use them before leaving a room as they don't stick.
Use the Reveal Next Card power-up to force the dealer to bust if you have more
than one card out and the next card would result in a wrong guess for the
dealer.
More about Ride the Tide
When ready to quit playing, leave the game after you earn a jackpot spin as it
doesn't save progress towards spins. It also doesn't save power-ups or progress
toward the bonus game.
When this game first came out, it seemed to play with "real" odds; however after
a week or so it seemed to shift so cards were much more in the house's favor.
For instance, it seems that a 2 will frequently follow a 3, or a King will
follow an Ace (particularly if you have a gold or silver card or have a large
bet "riding"). Coincidence? Maybe.. but this game's How to Play does not carry
an "all deals are random" notice that a few games do. Sometimes you can win
quite a bit by betting against common sense and standard odds.
This game's layout is almost identical to Casino Island Blackjack.
The Catch a Wave badge was available several weeks before it was officially
released, if won in a specific room. But when its release week came around, it
didn't show as having been won on Badge Central and those who got it early had
to do it again. Those players' stats show it was won earlier than it was
released, but they don't reflect multiple wins for having won it early and then
again when it was officially released.
The phrase "jump the shark" originated with the old tv show "Happy Days" and an
episode towards the end of its run when Fonzie jumped over a shark on water skis
- something out of character for the once-somewhat tough guy. "Jumping the
shark" has since come to refer to the episode or moment when a hit tv show
begins its decline towards cancellation by using contrived plot twists or
non-credible character actions.

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